![]() Sonic also received one more Special and Hyper, named Blue Slide and Giga Chaos, respectively, with the former seeing Sonic sliding to his opponents, with the distance varying depending on the button pressed, and the latter showing Sonic putting the blue chaos emerald to the ground and blasting a huge wave that covers the stage. This edit also fixes the misattributions of Hypers and correctly attributes Specials as attacks instead of projectiles. This Edit contains all the fixes done to Sonic 2 Style Sonic, such as -Existing issues with spritework, cleaned up a few errors, fixed animations, and fixed hitboxes -Added a few new winposes -Changed the portrait. ![]() Sonic also got a new victory pose and a turning animation. Sonic's Normals are also faster, allowing for a better comboability, and Chaos shockwave, Chaos Shock and Sonic Lightning now have palette effects. Sonic uses all forms.But Mugen (The BOSS EDIT), Southeast Asia's leading anime, comics, and games (ACG) community where people can create. Some of Sonic's animations also received some changes. Sonic's sprites now have shared palettes, resulting in 11 new palettes for Sonic. ![]() Sonic's Specials have been made to light, medium and heavy variations, with the Spin Dash Special receiving startup and ending frames, with the unused sprites for Sonic Lightning from the original version being used for the Hyper's startup. In this edit, Sonic's Attack and Defence stats were lowered.
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